KidSmart describes the many need-to-know basics and other helpful information about how to integrate technology into classroom with very young learners. Unlike most websites that use a countless number pages to get the point across, KidSmart uses east to understand videos.
The website offers information on how and where to put a computer in the classroom. For example, emphasis is placed on putting the computer in a location that will allow teachers to see students as they work, and make sure students are comfortable there, while at the same time avoiding locations that may produce extreme heat, or wetness.
Aside from figuring out where to place the computer, information on how to track learners’ progress, develop a curriculum around the computer, and allow students to share their work is supplied through the videos and tips.
KidSmart also provides an abundant amount of website and software ideas to use for developing curriculum such as:
· Sammy's Science House –Can be used for students to build science and thinking skills through fun creative games that increase in their level of difficulty.
· JumpStart Preschool - Jumpstart is available in many different age groups and tracks learners progress as they learn different school subjects and a progress report can be printed out as well.
· Trudy’s Time and Place House – Can be used for students to build skills in math and geography in a fun creative way that allows students to tell the teacher what they learned and share that knowledge with the class.
For an easy understanding of how to integrate technology with very young students, KidSmart does a wonderful job, and can be used both in the classroom setting, as well as at home. But remember, the key to knowing if students are effectively learning the material is to keep a close watch on them to make sure they are understanding the material being taught and to help guide them when confusion may arise.